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abc38b8d66360060296d792a8cf65c33c6010e8a
godot/scene
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Hugo Locurcio abc38b8d66 Use C++11 raw literals for shader code to improve readability
In files that have lots of branching, `\t` was replaced with a
tab character instead.
2021-07-19 08:19:50 +02:00
..
2d
Merge pull request #47395 from sygi/shape_idx_collision
2021-07-16 19:05:08 +02:00
3d
Support for 3D sync to physics
2021-07-15 10:15:13 -07:00
animation
Merge pull request #48375 from bowling-allie/discrete-carry-bug
2021-07-13 10:33:34 +02:00
audio
…
debugger
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
2021-06-29 12:07:25 +02:00
gui
Use C++11 raw literals for shader code to improve readability
2021-07-19 08:19:50 +02:00
main
Use C++11 raw literals for shader code to improve readability
2021-07-19 08:19:50 +02:00
resources
Use C++11 raw literals for shader code to improve readability
2021-07-19 08:19:50 +02:00
register_scene_types.cpp
Rename Curve3Texture to CurveXYZTexture
2021-07-14 00:30:58 +02:00
register_scene_types.h
…
scene_string_names.cpp
Merge pull request #47395 from sygi/shape_idx_collision
2021-07-16 19:05:08 +02:00
scene_string_names.h
Merge pull request #47395 from sygi/shape_idx_collision
2021-07-16 19:05:08 +02:00
SCsub
…
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