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acba9010877a8bfcbf06fecfe8f74e2258ec98ba
godot/main
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Ricardo Buring 23521635d2 Fix physics tick counter
The counter is now incremented at the start of a physics tick rather than at the end.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 19:04:05 +02:00
..
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
SCons: Remove run_in_subprocess dependency
2024-03-11 13:20:09 -05:00
main_timer_sync.cpp
Fixed Timestep Interpolation (2D)
2024-03-23 12:28:36 +01:00
main_timer_sync.h
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main.cpp
Fix physics tick counter
2024-07-07 19:04:05 +02:00
main.h
Fix the issue causing the logo to not show when using the compatibility renderer
2024-07-03 11:16:45 -07:00
performance.cpp
Make performance monitor names translatable
2024-05-14 10:05:32 +08:00
performance.h
Add NavigationServer Performance Monitor
2023-01-08 22:58:21 +01:00
SCsub
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
steam_tracker.cpp
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
steam_tracker.h
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
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