Files
godot/scene/main
Samuele Panzeri 404f24b5c4 Update sibling indices after a node is removed.
With change 104392e the code to update node indices on removal was erronously removed.
The out of date indices would cause crashes while selecting nodes in a graph editor (e.g. animation tree) and selected nodes are oftern pushed to beginning or end of the child list for the parent.
2023-04-06 20:47:57 +02:00
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2023-04-06 13:57:13 +02:00
2023-03-22 23:57:12 +01:00
2023-01-05 13:25:55 +01:00
2023-04-06 13:57:13 +02:00