Files
godot/editor/plugins
reduz b11bb595d1 Remove ClippedCamera3D
* Usage was always confusing for users
* The ability to generate a pyramid shape was moved to Camera3D
* SpringArm3D now casts using the camera pyramid shape if no shape is supplied.
2021-10-04 10:46:49 -03:00
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2021-09-30 15:09:12 -06:00
2021-02-18 17:12:46 +01:00
2021-06-05 09:28:56 -03:00
2021-06-05 09:28:56 -03:00