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godot/modules/jolt_physics
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Lukas Tenbrink c5df0cb82b Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
..
joints
Remove call to PhysicsServer3D from Jolt Physics implementation
2025-12-05 13:52:42 +01:00
misc
…
objects
Jolt Physics: Reworked how gravity is applied to dynamic bodies to prevent energy increase on elastic collisions
2026-01-23 20:08:05 +01:00
shapes
Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
spaces
Fix transform updates sometimes being discarded when using Jolt
2026-01-25 16:44:08 +01:00
config.py
…
jolt_globals.cpp
Jolt: Add null checks to jolt_free and jolt_aligned_free
2025-11-04 08:43:55 -06:00
jolt_globals.h
…
jolt_physics_server_3d.cpp
Use RequiredParam/RequiredResult in some high value places
2025-12-02 10:44:12 -06:00
jolt_physics_server_3d.h
Synchronize the names for RequiredParam<T> arguments in header files
2025-12-03 04:14:52 -06:00
jolt_project_settings.cpp
Core: Cleanup headers in core/config
2025-10-06 09:20:56 -05:00
jolt_project_settings.h
…
register_types.cpp
…
register_types.h
…
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
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