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godot/thirdparty/metal-cpp/Metal/MTLCommandBuffer.hpp
2026-02-06 06:37:48 +11:00

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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// Metal/MTLCommandBuffer.hpp
//
// Copyright 2020-2025 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
#include "../Foundation/Foundation.hpp"
#include "MTLDefines.hpp"
#include "MTLHeaderBridge.hpp"
#include "MTLPrivate.hpp"
#include <CoreFoundation/CoreFoundation.h>
#include <cstdint>
#include <functional>
namespace MTL
{
class AccelerationStructureCommandEncoder;
class AccelerationStructurePassDescriptor;
class BlitCommandEncoder;
class BlitPassDescriptor;
class CommandBuffer;
class CommandBufferDescriptor;
class CommandQueue;
class ComputeCommandEncoder;
class ComputePassDescriptor;
class Device;
class Drawable;
class Event;
class LogContainer;
class LogState;
class ParallelRenderCommandEncoder;
class RenderCommandEncoder;
class RenderPassDescriptor;
class ResidencySet;
class ResourceStateCommandEncoder;
class ResourceStatePassDescriptor;
_MTL_ENUM(NS::UInteger, CommandBufferStatus) {
CommandBufferStatusNotEnqueued = 0,
CommandBufferStatusEnqueued = 1,
CommandBufferStatusCommitted = 2,
CommandBufferStatusScheduled = 3,
CommandBufferStatusCompleted = 4,
CommandBufferStatusError = 5,
};
_MTL_ENUM(NS::UInteger, CommandBufferError) {
CommandBufferErrorNone = 0,
CommandBufferErrorInternal = 1,
CommandBufferErrorTimeout = 2,
CommandBufferErrorPageFault = 3,
CommandBufferErrorBlacklisted = 4,
CommandBufferErrorAccessRevoked = 4,
CommandBufferErrorNotPermitted = 7,
CommandBufferErrorOutOfMemory = 8,
CommandBufferErrorInvalidResource = 9,
CommandBufferErrorMemoryless = 10,
CommandBufferErrorDeviceRemoved = 11,
CommandBufferErrorStackOverflow = 12,
};
_MTL_ENUM(NS::Integer, CommandEncoderErrorState) {
CommandEncoderErrorStateUnknown = 0,
CommandEncoderErrorStateCompleted = 1,
CommandEncoderErrorStateAffected = 2,
CommandEncoderErrorStatePending = 3,
CommandEncoderErrorStateFaulted = 4,
};
_MTL_ENUM(NS::UInteger, DispatchType) {
DispatchTypeSerial = 0,
DispatchTypeConcurrent = 1,
};
_MTL_OPTIONS(NS::UInteger, CommandBufferErrorOption) {
CommandBufferErrorOptionNone = 0,
CommandBufferErrorOptionEncoderExecutionStatus = 1,
};
using CommandBufferHandler = void (^)(CommandBuffer*);
using HandlerFunction = std::function<void(CommandBuffer*)>;
class CommandBufferDescriptor : public NS::Copying<CommandBufferDescriptor>
{
public:
static CommandBufferDescriptor* alloc();
CommandBufferErrorOption errorOptions() const;
CommandBufferDescriptor* init();
LogState* logState() const;
bool retainedReferences() const;
void setErrorOptions(MTL::CommandBufferErrorOption errorOptions);
void setLogState(const MTL::LogState* logState);
void setRetainedReferences(bool retainedReferences);
};
class CommandBufferEncoderInfo : public NS::Referencing<CommandBufferEncoderInfo>
{
public:
NS::Array* debugSignposts() const;
CommandEncoderErrorState errorState() const;
NS::String* label() const;
};
class CommandBuffer : public NS::Referencing<CommandBuffer>
{
public:
CFTimeInterval GPUEndTime() const;
CFTimeInterval GPUStartTime() const;
AccelerationStructureCommandEncoder* accelerationStructureCommandEncoder();
AccelerationStructureCommandEncoder* accelerationStructureCommandEncoder(const MTL::AccelerationStructurePassDescriptor* descriptor);
void addCompletedHandler(const MTL::CommandBufferHandler block);
void addCompletedHandler(const MTL::HandlerFunction& function);
void addScheduledHandler(const MTL::CommandBufferHandler block);
void addScheduledHandler(const MTL::HandlerFunction& function);
BlitCommandEncoder* blitCommandEncoder();
BlitCommandEncoder* blitCommandEncoder(const MTL::BlitPassDescriptor* blitPassDescriptor);
CommandQueue* commandQueue() const;
void commit();
ComputeCommandEncoder* computeCommandEncoder(const MTL::ComputePassDescriptor* computePassDescriptor);
ComputeCommandEncoder* computeCommandEncoder();
ComputeCommandEncoder* computeCommandEncoder(MTL::DispatchType dispatchType);
Device* device() const;
void encodeSignalEvent(const MTL::Event* event, uint64_t value);
void encodeWait(const MTL::Event* event, uint64_t value);
void enqueue();
NS::Error* error() const;
CommandBufferErrorOption errorOptions() const;
CFTimeInterval kernelEndTime() const;
CFTimeInterval kernelStartTime() const;
NS::String* label() const;
LogContainer* logs() const;
ParallelRenderCommandEncoder* parallelRenderCommandEncoder(const MTL::RenderPassDescriptor* renderPassDescriptor);
void popDebugGroup();
void presentDrawable(const MTL::Drawable* drawable);
void presentDrawableAfterMinimumDuration(const MTL::Drawable* drawable, CFTimeInterval duration);
void presentDrawableAtTime(const MTL::Drawable* drawable, CFTimeInterval presentationTime);
void pushDebugGroup(const NS::String* string);
RenderCommandEncoder* renderCommandEncoder(const MTL::RenderPassDescriptor* renderPassDescriptor);
ResourceStateCommandEncoder* resourceStateCommandEncoder();
ResourceStateCommandEncoder* resourceStateCommandEncoder(const MTL::ResourceStatePassDescriptor* resourceStatePassDescriptor);
bool retainedReferences() const;
void setLabel(const NS::String* label);
CommandBufferStatus status() const;
void useResidencySet(const MTL::ResidencySet* residencySet);
void useResidencySets(const MTL::ResidencySet* const residencySets[], NS::UInteger count);
void waitUntilCompleted();
void waitUntilScheduled();
};
}
_MTL_INLINE MTL::CommandBufferDescriptor* MTL::CommandBufferDescriptor::alloc()
{
return NS::Object::alloc<MTL::CommandBufferDescriptor>(_MTL_PRIVATE_CLS(MTLCommandBufferDescriptor));
}
_MTL_INLINE MTL::CommandBufferErrorOption MTL::CommandBufferDescriptor::errorOptions() const
{
return Object::sendMessage<MTL::CommandBufferErrorOption>(this, _MTL_PRIVATE_SEL(errorOptions));
}
_MTL_INLINE MTL::CommandBufferDescriptor* MTL::CommandBufferDescriptor::init()
{
return NS::Object::init<MTL::CommandBufferDescriptor>();
}
_MTL_INLINE MTL::LogState* MTL::CommandBufferDescriptor::logState() const
{
return Object::sendMessage<MTL::LogState*>(this, _MTL_PRIVATE_SEL(logState));
}
_MTL_INLINE bool MTL::CommandBufferDescriptor::retainedReferences() const
{
return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(retainedReferences));
}
_MTL_INLINE void MTL::CommandBufferDescriptor::setErrorOptions(MTL::CommandBufferErrorOption errorOptions)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setErrorOptions_), errorOptions);
}
_MTL_INLINE void MTL::CommandBufferDescriptor::setLogState(const MTL::LogState* logState)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setLogState_), logState);
}
_MTL_INLINE void MTL::CommandBufferDescriptor::setRetainedReferences(bool retainedReferences)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setRetainedReferences_), retainedReferences);
}
_MTL_INLINE NS::Array* MTL::CommandBufferEncoderInfo::debugSignposts() const
{
return Object::sendMessage<NS::Array*>(this, _MTL_PRIVATE_SEL(debugSignposts));
}
_MTL_INLINE MTL::CommandEncoderErrorState MTL::CommandBufferEncoderInfo::errorState() const
{
return Object::sendMessage<MTL::CommandEncoderErrorState>(this, _MTL_PRIVATE_SEL(errorState));
}
_MTL_INLINE NS::String* MTL::CommandBufferEncoderInfo::label() const
{
return Object::sendMessage<NS::String*>(this, _MTL_PRIVATE_SEL(label));
}
_MTL_INLINE CFTimeInterval MTL::CommandBuffer::GPUEndTime() const
{
return Object::sendMessage<CFTimeInterval>(this, _MTL_PRIVATE_SEL(GPUEndTime));
}
_MTL_INLINE CFTimeInterval MTL::CommandBuffer::GPUStartTime() const
{
return Object::sendMessage<CFTimeInterval>(this, _MTL_PRIVATE_SEL(GPUStartTime));
}
_MTL_INLINE MTL::AccelerationStructureCommandEncoder* MTL::CommandBuffer::accelerationStructureCommandEncoder()
{
return Object::sendMessage<MTL::AccelerationStructureCommandEncoder*>(this, _MTL_PRIVATE_SEL(accelerationStructureCommandEncoder));
}
_MTL_INLINE MTL::AccelerationStructureCommandEncoder* MTL::CommandBuffer::accelerationStructureCommandEncoder(const MTL::AccelerationStructurePassDescriptor* descriptor)
{
return Object::sendMessage<MTL::AccelerationStructureCommandEncoder*>(this, _MTL_PRIVATE_SEL(accelerationStructureCommandEncoderWithDescriptor_), descriptor);
}
_MTL_INLINE void MTL::CommandBuffer::addCompletedHandler(const MTL::CommandBufferHandler block)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(addCompletedHandler_), block);
}
_MTL_INLINE void MTL::CommandBuffer::addCompletedHandler(const MTL::HandlerFunction& function)
{
__block HandlerFunction blockFunction = function;
addCompletedHandler(^(MTL::CommandBuffer* pCommandBuffer) { blockFunction(pCommandBuffer); });
}
_MTL_INLINE void MTL::CommandBuffer::addScheduledHandler(const MTL::CommandBufferHandler block)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(addScheduledHandler_), block);
}
_MTL_INLINE void MTL::CommandBuffer::addScheduledHandler(const MTL::HandlerFunction& function)
{
__block HandlerFunction blockFunction = function;
addScheduledHandler(^(MTL::CommandBuffer* pCommandBuffer) { blockFunction(pCommandBuffer); });
}
_MTL_INLINE MTL::BlitCommandEncoder* MTL::CommandBuffer::blitCommandEncoder()
{
return Object::sendMessage<MTL::BlitCommandEncoder*>(this, _MTL_PRIVATE_SEL(blitCommandEncoder));
}
_MTL_INLINE MTL::BlitCommandEncoder* MTL::CommandBuffer::blitCommandEncoder(const MTL::BlitPassDescriptor* blitPassDescriptor)
{
return Object::sendMessage<MTL::BlitCommandEncoder*>(this, _MTL_PRIVATE_SEL(blitCommandEncoderWithDescriptor_), blitPassDescriptor);
}
_MTL_INLINE MTL::CommandQueue* MTL::CommandBuffer::commandQueue() const
{
return Object::sendMessage<MTL::CommandQueue*>(this, _MTL_PRIVATE_SEL(commandQueue));
}
_MTL_INLINE void MTL::CommandBuffer::commit()
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(commit));
}
_MTL_INLINE MTL::ComputeCommandEncoder* MTL::CommandBuffer::computeCommandEncoder(const MTL::ComputePassDescriptor* computePassDescriptor)
{
return Object::sendMessage<MTL::ComputeCommandEncoder*>(this, _MTL_PRIVATE_SEL(computeCommandEncoderWithDescriptor_), computePassDescriptor);
}
_MTL_INLINE MTL::ComputeCommandEncoder* MTL::CommandBuffer::computeCommandEncoder()
{
return Object::sendMessage<MTL::ComputeCommandEncoder*>(this, _MTL_PRIVATE_SEL(computeCommandEncoder));
}
_MTL_INLINE MTL::ComputeCommandEncoder* MTL::CommandBuffer::computeCommandEncoder(MTL::DispatchType dispatchType)
{
return Object::sendMessage<MTL::ComputeCommandEncoder*>(this, _MTL_PRIVATE_SEL(computeCommandEncoderWithDispatchType_), dispatchType);
}
_MTL_INLINE MTL::Device* MTL::CommandBuffer::device() const
{
return Object::sendMessage<MTL::Device*>(this, _MTL_PRIVATE_SEL(device));
}
_MTL_INLINE void MTL::CommandBuffer::encodeSignalEvent(const MTL::Event* event, uint64_t value)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(encodeSignalEvent_value_), event, value);
}
_MTL_INLINE void MTL::CommandBuffer::encodeWait(const MTL::Event* event, uint64_t value)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(encodeWaitForEvent_value_), event, value);
}
_MTL_INLINE void MTL::CommandBuffer::enqueue()
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(enqueue));
}
_MTL_INLINE NS::Error* MTL::CommandBuffer::error() const
{
return Object::sendMessage<NS::Error*>(this, _MTL_PRIVATE_SEL(error));
}
_MTL_INLINE MTL::CommandBufferErrorOption MTL::CommandBuffer::errorOptions() const
{
return Object::sendMessage<MTL::CommandBufferErrorOption>(this, _MTL_PRIVATE_SEL(errorOptions));
}
_MTL_INLINE CFTimeInterval MTL::CommandBuffer::kernelEndTime() const
{
return Object::sendMessage<CFTimeInterval>(this, _MTL_PRIVATE_SEL(kernelEndTime));
}
_MTL_INLINE CFTimeInterval MTL::CommandBuffer::kernelStartTime() const
{
return Object::sendMessage<CFTimeInterval>(this, _MTL_PRIVATE_SEL(kernelStartTime));
}
_MTL_INLINE NS::String* MTL::CommandBuffer::label() const
{
return Object::sendMessage<NS::String*>(this, _MTL_PRIVATE_SEL(label));
}
_MTL_INLINE MTL::LogContainer* MTL::CommandBuffer::logs() const
{
return Object::sendMessage<MTL::LogContainer*>(this, _MTL_PRIVATE_SEL(logs));
}
_MTL_INLINE MTL::ParallelRenderCommandEncoder* MTL::CommandBuffer::parallelRenderCommandEncoder(const MTL::RenderPassDescriptor* renderPassDescriptor)
{
return Object::sendMessage<MTL::ParallelRenderCommandEncoder*>(this, _MTL_PRIVATE_SEL(parallelRenderCommandEncoderWithDescriptor_), renderPassDescriptor);
}
_MTL_INLINE void MTL::CommandBuffer::popDebugGroup()
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(popDebugGroup));
}
_MTL_INLINE void MTL::CommandBuffer::presentDrawable(const MTL::Drawable* drawable)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(presentDrawable_), drawable);
}
_MTL_INLINE void MTL::CommandBuffer::presentDrawableAfterMinimumDuration(const MTL::Drawable* drawable, CFTimeInterval duration)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(presentDrawable_afterMinimumDuration_), drawable, duration);
}
_MTL_INLINE void MTL::CommandBuffer::presentDrawableAtTime(const MTL::Drawable* drawable, CFTimeInterval presentationTime)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(presentDrawable_atTime_), drawable, presentationTime);
}
_MTL_INLINE void MTL::CommandBuffer::pushDebugGroup(const NS::String* string)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(pushDebugGroup_), string);
}
_MTL_INLINE MTL::RenderCommandEncoder* MTL::CommandBuffer::renderCommandEncoder(const MTL::RenderPassDescriptor* renderPassDescriptor)
{
return Object::sendMessage<MTL::RenderCommandEncoder*>(this, _MTL_PRIVATE_SEL(renderCommandEncoderWithDescriptor_), renderPassDescriptor);
}
_MTL_INLINE MTL::ResourceStateCommandEncoder* MTL::CommandBuffer::resourceStateCommandEncoder()
{
return Object::sendMessage<MTL::ResourceStateCommandEncoder*>(this, _MTL_PRIVATE_SEL(resourceStateCommandEncoder));
}
_MTL_INLINE MTL::ResourceStateCommandEncoder* MTL::CommandBuffer::resourceStateCommandEncoder(const MTL::ResourceStatePassDescriptor* resourceStatePassDescriptor)
{
return Object::sendMessage<MTL::ResourceStateCommandEncoder*>(this, _MTL_PRIVATE_SEL(resourceStateCommandEncoderWithDescriptor_), resourceStatePassDescriptor);
}
_MTL_INLINE bool MTL::CommandBuffer::retainedReferences() const
{
return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(retainedReferences));
}
_MTL_INLINE void MTL::CommandBuffer::setLabel(const NS::String* label)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setLabel_), label);
}
_MTL_INLINE MTL::CommandBufferStatus MTL::CommandBuffer::status() const
{
return Object::sendMessage<MTL::CommandBufferStatus>(this, _MTL_PRIVATE_SEL(status));
}
_MTL_INLINE void MTL::CommandBuffer::useResidencySet(const MTL::ResidencySet* residencySet)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(useResidencySet_), residencySet);
}
_MTL_INLINE void MTL::CommandBuffer::useResidencySets(const MTL::ResidencySet* const residencySets[], NS::UInteger count)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(useResidencySets_count_), residencySets, count);
}
_MTL_INLINE void MTL::CommandBuffer::waitUntilCompleted()
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(waitUntilCompleted));
}
_MTL_INLINE void MTL::CommandBuffer::waitUntilScheduled()
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(waitUntilScheduled));
}