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bb458d82ea43e12ce695aaa147f3d27abbdc5c9b
godot/scene
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Rémi Verschelde 56c7305f70 Merge pull request #66288 from bruvzg/te_fix_color
[TextEdit] Use error/selection font color for the current glyph only, instead of updating cached font color.
2022-09-25 11:04:14 +02:00
..
2d
Merge pull request #64679 from DarkKilauea/nav-region-props
2022-09-22 08:27:35 +02:00
3d
Merge pull request #64679 from DarkKilauea/nav-region-props
2022-09-22 08:27:35 +02:00
animation
Change return type of get_configuration_warnings to PackedStringArray
2022-09-19 16:43:15 +01:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
…
gui
Merge pull request #66288 from bruvzg/te_fix_color
2022-09-25 11:04:14 +02:00
main
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
resources
Set QuadMesh default size back to 1
2022-09-23 11:00:43 -07:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 08:53:10 -07:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
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