Files
godot/editor
ThatNerdNxtDoor 0ece0ae45d Region Editor Window Properly Updates When Undoing Changes to region_rect
A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A basic fix for #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A basic fix for #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

(cherry picked from commit 5127c71cb3)
2026-03-05 13:29:32 -06:00
..
2026-01-02 13:16:23 +01:00
2026-01-12 13:47:36 +01:00