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bbfc894451b6cd4733322fc006a42e3453dfaf1a
godot/modules/fbx
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Lukas Tenbrink c5df0cb82b Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
..
doc_classes
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-30 23:42:11 +02:00
editor
Default 3D model importer naming versions to the latest
2026-01-06 12:03:06 -08:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_document.cpp
Use const ref parameters in the GLTF module
2025-11-13 18:19:26 -08:00
fbx_document.h
Use const ref parameters in the GLTF module
2025-11-13 18:19:26 -08:00
fbx_state.cpp
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_state.h
Core: Convert Pair/KeyValue to constexpr
2025-05-15 10:37:41 -05:00
register_types.cpp
Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
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