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bf8ecd3a9d4b4eba33379c28a3fae82436f50737
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Thaddeus Crews
88d9903f6d
Merge pull request
#86138
from EnlightenedOne/master
...
Fix Frustum Sky projection translation logic shearing
2024-11-04 21:52:07 -06:00
..
render_forward_clustered.cpp
Merge pull request
#86138
from EnlightenedOne/master
2024-11-04 21:52:07 -06:00
render_forward_clustered.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
scene_shader_forward_clustered.cpp
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
scene_shader_forward_clustered.h
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00