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c128886c63db72c0d445bb470a00897d808cd175
godot
/
modules
/
multiplayer
T
History
Lukas Tenbrink
1e0b41ab27
Remove
display_server.h
transitive include from
node.h
.
2025-10-14 00:43:02 +02:00
..
doc_classes
…
editor
…
tests
…
config.py
…
multiplayer_debugger.cpp
Remove
display_server.h
transitive include from
node.h
.
2025-10-14 00:43:02 +02:00
multiplayer_debugger.h
…
multiplayer_spawner.cpp
…
multiplayer_spawner.h
…
multiplayer_synchronizer.cpp
…
multiplayer_synchronizer.h
…
register_types.cpp
…
register_types.h
…
scene_cache_interface.cpp
…
scene_cache_interface.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
scene_multiplayer.cpp
Remove
display_server.h
transitive include from
node.h
.
2025-10-14 00:43:02 +02:00
scene_multiplayer.h
…
scene_replication_config.cpp
…
scene_replication_config.h
…
scene_replication_interface.cpp
Remove
display_server.h
transitive include from
node.h
.
2025-10-14 00:43:02 +02:00
scene_replication_interface.h
Remove
display_server.h
transitive include from
node.h
.
2025-10-14 00:43:02 +02:00
scene_rpc_interface.cpp
…
scene_rpc_interface.h
…
SCsub
…