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c2e91005ef7abcbc4b0d4339a398572467b082ee
godot/drivers/gles2
History
clayjohn 150487e728 fix gles2 shadow transparency bug
2019-07-21 23:52:19 -07:00
..
shaders
fix gles2 shadow transparency bug
2019-07-21 23:52:19 -07:00
rasterizer_canvas_gles2.cpp
Implement CanvasItem line antialiasing in GLES2
2019-07-12 16:49:12 +02:00
rasterizer_canvas_gles2.h
Make alpha 1.0 when using texscreen, fixes #25850
2019-02-21 19:43:34 -03:00
rasterizer_gles2.cpp
Add an option to disable boot splash filtering
2019-06-15 23:53:39 +02:00
rasterizer_gles2.h
Add an option to disable boot splash filtering
2019-06-15 23:53:39 +02:00
rasterizer_scene_gles2.cpp
fix gles2 shadow transparency bug
2019-07-21 23:52:19 -07:00
rasterizer_scene_gles2.h
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
rasterizer_storage_gles2.cpp
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
rasterizer_storage_gles2.h
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
shader_compiler_gles2.cpp
Added local array initializer
2019-07-16 07:13:37 +03:00
shader_compiler_gles2.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
shader_gles2.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
shader_gles2.h
Add missing license headers
2019-06-11 15:33:32 +02:00
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