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c5df0cb82bc539eff7dcfb2add99d60771fc50c5
godot/drivers/gles3
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Rémi Verschelde 429750f60b Merge pull request #115093 from Ivorforce/hashmap-explicit-copy
Change copy constructors of `HashMap` and `AHashMap` from implicit to explicit
2026-01-31 22:50:51 +01:00
..
effects
Fix glow visual compatibility regression (issue #112469)
2025-11-07 04:07:41 +00:00
environment
…
shaders
DrawableTextures
2026-01-29 01:16:06 -08:00
storage
Merge pull request #115309 from Ivorforce/localvector-explicit-copy
2026-01-30 09:32:07 -06:00
rasterizer_canvas_gles3.cpp
Implement motion vectors in compatibility renderer
2025-09-30 09:42:17 -05:00
rasterizer_canvas_gles3.h
Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
2025-05-14 22:52:30 +09:00
rasterizer_gles3.cpp
DrawableTextures
2026-01-29 01:16:06 -08:00
rasterizer_gles3.h
Add Stretch Modes for Splash Screen
2025-10-21 18:20:44 -04:00
rasterizer_scene_gles3.cpp
Fix OpenGL motion vector regression
2025-12-21 11:23:49 +11:00
rasterizer_scene_gles3.h
OpenGL: Split the ubos for motion vectors into separate uniforms
2025-12-19 11:51:18 +11:00
SCsub
…
shader_gles3.cpp
Change copy constructors of HashMap and AHashMap from implicit to explicit.
2026-01-21 13:01:23 +01:00
shader_gles3.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
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