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c89d2b8aacdd758bacd1b15dcdbbbcb2df1fba86
godot/scene
History
Hendrik Brucker 70c234f3e3 Improve Graphedit connection lines
2022-05-30 17:33:01 +02:00
..
2d
Update VisibleOnScreenNotifier2D when rect changed
2022-05-29 23:51:24 +02:00
3d
Fix errors when materials attached to 3d object are not freed
2022-05-26 09:42:59 +03:00
animation
Remove configuration warning from AnimationPlayer
2022-05-24 13:22:16 +01:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Improve Graphedit connection lines
2022-05-30 17:33:01 +02:00
main
Add a new HashSet template
2022-05-20 22:40:38 +02:00
multiplayer
Improve MultiplayerSynchronizer editor usability
2022-05-23 13:14:59 +02:00
resources
Improve Graphedit connection lines
2022-05-30 17:33:01 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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