Files
godot/modules
Paul Joannon c93eec4139 Better error display in debugger panel
- Use the right stack frame info as title of the error.
- Use the actual C# exception type as error for exceptions raised from C#.
- Show the right language instead of always **C++ Error**.
2023-01-27 10:01:55 +01:00
..
2023-01-16 01:11:52 +01:00
2023-01-05 13:25:55 +01:00
2023-01-05 13:25:55 +01:00
2023-01-05 13:25:55 +01:00
2023-01-13 13:39:03 +06:30
2023-01-05 13:25:55 +01:00
2023-01-05 13:25:55 +01:00
2023-01-05 13:25:55 +01:00