Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-03-31 21:35:13 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ca08319e7d637732ba589fe53eefca0a9963e8a3
godot/editor/run
History
onequid e5a7fdbfd5 Ensure debug features get cleared
2026-01-19 14:05:21 +08:00
..
editor_run_bar.cpp
Add missing hover indication to movie maker button
2025-12-10 11:04:25 +04:00
editor_run_bar.h
Update the shortcuts for 'run the current scene' and 'run specific scene' so they trigger the last selected XR mode option
2025-12-01 00:25:30 -08:00
editor_run_native.cpp
Refactor debugging on a device with DAP - now possible with all device types
2025-11-11 22:54:01 +01:00
editor_run_native.h
…
editor_run.cpp
Ensure debug features get cleared
2026-01-19 14:05:21 +08:00
editor_run.h
…
embedded_process.cpp
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
embedded_process.h
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
game_view_plugin.cpp
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
game_view_plugin.h
Fix gray bar of embed game window in Windows
2026-01-11 11:14:07 +03:00
run_instances_dialog.cpp
Improve spacing in trees showing table data in modern theme
2026-01-12 00:01:49 +04:00
run_instances_dialog.h
…
SCsub
…
Powered by Gitea Version: 1.25.4 Page: 3727ms Template: 71ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API