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ca117910da682fbff6b8d75aef5c958049d25e44
godot/core/input
History
Bhuvan Vemula a0a019a998 Added EditorCommandPalette
2021-08-09 17:41:50 +05:30
..
default_controller_mappings.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-07-20 13:08:50 +02:00
godotcontrollerdb.txt
[HTML5] Add 2 controllers to the godot database.
2021-07-17 23:51:48 +02:00
input_builders.py
Parse SDL game controller half axis and inverted axis entries.
2020-05-13 10:33:19 +01:00
input_enums.h
Move many input enums to their own file
2021-06-20 11:53:01 -04:00
input_event.cpp
Added EditorCommandPalette
2021-08-09 17:41:50 +05:30
input_event.h
Added EditorCommandPalette
2021-08-09 17:41:50 +05:30
input_map.cpp
Fix action_get_events returning booleans instead of InputKey entries
2021-08-07 21:17:55 +02:00
input_map.h
Print suggestions when requesting a nonexistent InputMap action
2021-04-18 02:38:42 +02:00
input.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
input.h
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
SCsub
Remove unused Python imports.
2020-09-10 11:38:52 +01:00
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