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cd367b3da3fead07e2e97bb22632f41f70f83fb9
godot/scene
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Michael Alexsander 58e79bfa9a Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
..
2d
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
3d
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
animation
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
2024-10-29 19:26:00 -05:00
audio
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
debugger
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
gui
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
main
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
resources
Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
theme
Merge pull request #88530 from davthedev/tree-hover-items
2024-10-21 16:39:16 -05:00
property_list_helper.cpp
…
property_list_helper.h
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property_utils.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
property_utils.h
…
register_scene_types.cpp
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register_scene_types.h
…
scene_string_names.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
scene_string_names.h
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
SCsub
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