Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-03-31 21:35:13 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d1f2a35d76a2c24ffe4e59decbda192607baa7cf
godot/drivers/gles3
History
Bastiaan Olij a2e4aed449 Fix final blit in OpenGL when stereo rendering is used
2025-06-10 14:47:07 +10:00
..
effects
…
environment
…
shaders
OpenGL: Fix shader compilation failure with shadow_to_opacity and unshaded
2025-06-06 16:29:22 -05:00
storage
Fix wrong default texture for global uniforms of type sampler2DArray
2025-06-05 11:12:03 -05:00
rasterizer_canvas_gles3.cpp
…
rasterizer_canvas_gles3.h
…
rasterizer_gles3.cpp
Fix final blit in OpenGL when stereo rendering is used
2025-06-10 14:47:07 +10:00
rasterizer_gles3.h
…
rasterizer_scene_gles3.cpp
Fix sky energy in fog sun scatter + colour space discrepancy in compatibility
2025-06-04 13:59:53 -07:00
rasterizer_scene_gles3.h
…
SCsub
…
shader_gles3.cpp
Remove OAHashMap, in favour of AHashMap.
2025-05-31 15:50:10 +02:00
shader_gles3.h
Remove OAHashMap, in favour of AHashMap.
2025-05-31 15:50:10 +02:00
Powered by Gitea Version: 1.25.4 Page: 5737ms Template: 704ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API