Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
Code Issues Packages Projects Releases Wiki Activity
Files
d4bbdb83674526a80ae6d0d2c080768da7629804
godot/core/input
T
History
Rémi Verschelde a98677181b Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@241fed0a44.
2021-07-20 13:08:50 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-07-20 13:08:50 +02:00
godotcontrollerdb.txt
[HTML5] Add 2 controllers to the godot database.
2021-07-17 23:51:48 +02:00
input_builders.py
…
input_enums.h
Move many input enums to their own file
2021-06-20 11:53:01 -04:00
input_event.cpp
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06 23:50:33 +10:00
input_event.h
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
input_map.cpp
Add get_dead_zone() method to InputMap
2021-07-02 03:07:37 -04:00
input_map.h
Print suggestions when requesting a nonexistent InputMap action
2021-04-18 02:38:42 +02:00
input.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
input.h
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
SCsub
…
Powered by Gitea Version: 1.26.1 Page: 1120ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API