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godot/scene
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Juan Linietsky 94609305a0 Merge pull request #6519 from RandomShaper/enhance-tileset
Add modulate (color) to TileSet tiles
2017-01-14 16:52:16 -03:00
..
2d
Merge pull request #6519 from RandomShaper/enhance-tileset
2017-01-14 16:52:16 -03:00
3d
removed duplicated functions in class hierarchy that were bound more than once
2017-01-14 11:10:42 -03:00
animation
removed duplicated functions in class hierarchy that were bound more than once
2017-01-14 11:10:42 -03:00
audio
Style: Fix whole-line commented code
2017-01-14 14:52:23 +01:00
gui
removed duplicated functions in class hierarchy that were bound more than once
2017-01-14 11:10:42 -03:00
io
rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename()
2017-01-14 00:51:09 -03:00
main
removed duplicated functions in class hierarchy that were bound more than once
2017-01-14 11:10:42 -03:00
resources
Merge pull request #6519 from RandomShaper/enhance-tileset
2017-01-14 16:52:16 -03:00
register_scene_types.cpp
Style: Fix whole-line commented code
2017-01-14 14:52:23 +01:00
register_scene_types.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
scene_string_names.cpp
Renamed most signals so they refer to:
2017-01-12 00:51:08 -03:00
scene_string_names.h
Renamed most signals so they refer to:
2017-01-12 00:51:08 -03:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-01 00:35:16 +01:00
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