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godot/scene
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Juan Linietsky 7d0cabe9d3 Change skeleton processing to work on global coordinates, should help fix many import problems from Blender, GLTF2, etc.
2017-12-21 17:36:39 -03:00
..
2d
Merge pull request #13991 from CyanBlob/master
2017-12-16 16:38:59 +01:00
3d
Change skeleton processing to work on global coordinates, should help fix many import problems from Blender, GLTF2, etc.
2017-12-21 17:36:39 -03:00
animation
Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"
2017-12-14 00:36:41 +01:00
audio
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
gui
Added font oversampling support
2017-12-19 18:48:30 -03:00
main
-Make capture dependent on a cell size, not subdivision.
2017-12-21 11:05:55 -03:00
resources
Make dynamic font oversampling fully dynamic.
2017-12-19 21:58:32 -03:00
register_scene_types.cpp
Make dynamic font oversampling fully dynamic.
2017-12-19 21:58:32 -03:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Unify degree members and properties
2017-11-10 12:52:07 +01:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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