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2026-03-17 21:15:48 +00:00
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d7e6f5e05f9dfc0d2e82e6a89b1311835dfd3fee
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Clay John
b4b20e95ed
Ensure that uv border size is passed in to sky rendering functions both when rendering the octmap and when rendering the sky as a background
2026-01-29 14:14:49 -08:00
..
fog.cpp
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
fog.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
gi.cpp
Remove
geometry_3d
include from
rendering_server.h
, to reduce compile time.
2026-01-27 18:12:38 +01:00
gi.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
SCsub
…
sky.cpp
Ensure that uv border size is passed in to sky rendering functions both when rendering the octmap and when rendering the sky as a background
2026-01-29 14:14:49 -08:00
sky.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00