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Rémi Verschelde 502a667070 Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@d329cb6a71.
2019-11-29 10:56:55 +01:00
..
tests
Merge pull request #30556 from kawa-yoiko/astar-directed
2019-11-07 12:33:27 +01:00
app_icon.png
…
default_controller_mappings.h
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gamecontrollerdb_204.txt
…
gamecontrollerdb_205.txt
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2019-11-29 10:56:55 +01:00
godotcontrollerdb.txt
…
input_default.cpp
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
input_default.h
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
main_builders.py
…
main_timer_sync.cpp
Add access to interpolation fraction for fixed timestep interpolation
2019-07-11 08:25:26 +01:00
main_timer_sync.h
Add access to interpolation fraction for fixed timestep interpolation
2019-07-11 08:25:26 +01:00
main.cpp
godot exit code improvement for --script --check-only, fixes #33895
2019-11-26 10:53:42 +01:00
main.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
performance.cpp
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performance.h
…
SCsub
SCons: do not build tests with tools=no
2019-09-26 16:12:07 +03:00
splash_editor.png
New contributors added to AUTHORS:
2019-11-07 10:22:04 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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