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godot/scene
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Rémi Verschelde 5bd9f4dea5 Don't run Shader doc comments logic outside the editor
Fixes #91306.
2024-04-29 14:54:35 +02:00
..
2d
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
3d
Merge pull request #91177 from markusstephanides/master
2024-04-29 10:09:49 +02:00
animation
Make activating on ready in AnimationPlayer respect the property value
2024-04-27 13:06:10 +09:00
audio
Check for NaN in set_volume_db functions
2024-04-18 11:28:57 -04:00
debugger
…
gui
Merge pull request #89705 from bruvzg/rtl_draw_steps
2024-04-29 13:00:22 +02:00
main
Merge pull request #85678 from KoBeWi/editor_walktime
2024-04-26 15:13:16 +02:00
resources
Don't run Shader doc comments logic outside the editor
2024-04-29 14:54:35 +02:00
theme
Remove border roundness inside panels of AcceptDialog windows
2024-04-06 00:01:16 -03:00
property_list_helper.cpp
Add PropertyListHelper in all simple cases
2024-04-11 18:13:29 +02:00
property_list_helper.h
Add PropertyListHelper in all simple cases
2024-04-11 18:13:29 +02:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
2024-04-22 12:52:07 +02:00
register_scene_types.h
…
scene_string_names.cpp
replace bone_pose_updated to skeleton_updated signal
2024-04-13 05:48:42 +09:00
scene_string_names.h
replace bone_pose_updated to skeleton_updated signal
2024-04-13 05:48:42 +09:00
SCsub
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