Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-05-12 22:35:35 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e4f4fb580eebf2ecc0a9f634a8578893194497c1
godot/tests
T
History
jainl28patel e4f4fb580e Add unit test for VisualShader
2022-12-26 16:52:07 +05:30
..
core
Merge pull request #68747 from rune-scape/rune-stringname-unification
2022-12-09 18:06:48 +01:00
data
File: Re-add support to skip CR (\r) in File::get_as_text
2022-08-01 00:40:35 +02:00
python_build
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
scene
Add unit test for VisualShader
2022-12-26 16:52:07 +05:30
servers
Fix String::word_wrap() for long words
2022-12-16 13:18:57 +08:00
create_test.py
Add a Python script to create new test suites more quickly
2022-08-20 14:41:05 +02:00
SCsub
Remove unused legacy tests
2022-04-07 00:38:44 +02:00
test_macros.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
test_macros.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
test_main.cpp
Add unit test for VisualShader
2022-12-26 16:52:07 +05:30
test_main.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
test_tools.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
test_utils.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
test_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
test_validate_testing.h
Replace Quaternion Euler constructor with from_euler method
2022-11-01 09:28:12 -05:00
Powered by Gitea Version: 1.26.1 Page: 1597ms Template: 202ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API