Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
Code Issues Packages Projects Releases Wiki Activity
Files
ea1e6640f0fa9a40dc362fe034f201fdecb45c20
godot/modules/jolt_physics
T
History
Thaddeus Crews 657d06a8f3 Merge pull request #115305 from jrouwe/115169_v3
Jolt Physics: Rework how gravity is applied to dynamic bodies to prevent energy increase on elastic collisions
2026-01-26 15:01:56 -06:00
..
joints
Remove call to PhysicsServer3D from Jolt Physics implementation
2025-12-05 13:52:42 +01:00
misc
…
objects
Jolt Physics: Reworked how gravity is applied to dynamic bodies to prevent energy increase on elastic collisions
2026-01-23 20:08:05 +01:00
shapes
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
spaces
Fix transform updates sometimes being discarded when using Jolt
2026-01-25 16:44:08 +01:00
config.py
…
jolt_globals.cpp
Jolt: Add null checks to jolt_free and jolt_aligned_free
2025-11-04 08:43:55 -06:00
jolt_globals.h
…
jolt_physics_server_3d.cpp
Use RequiredParam/RequiredResult in some high value places
2025-12-02 10:44:12 -06:00
jolt_physics_server_3d.h
Synchronize the names for RequiredParam<T> arguments in header files
2025-12-03 04:14:52 -06:00
jolt_project_settings.cpp
Core: Cleanup headers in core/config
2025-10-06 09:20:56 -05:00
jolt_project_settings.h
Remove Jolt Physics project setting "Areas Detect Static Bodies"
2025-06-03 09:52:57 +02:00
register_types.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
register_types.h
…
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
Powered by Gitea Version: 1.26.1 Page: 2473ms Template: 76ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API