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eee9e3cd9aef82ae7dde5bcacde2fd1e2d472cf7
godot/core/string
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Yuri Rubinsky 522d4243bf Add missing != operator to StringName
2022-12-20 17:25:54 +03:00
..
char_range.inc
…
char_utils.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
optimized_translation.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
Add missing != operator to StringName
2022-12-20 17:25:54 +03:00
string_name.h
Add missing != operator to StringName
2022-12-20 17:25:54 +03:00
translation_po.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation_po.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation.cpp
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
translation.h
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
ucaps.h
…
ustring.cpp
Fix String::word_wrap() for long words
2022-12-16 13:18:57 +08:00
ustring.h
Fix String::word_wrap() for long words
2022-12-16 13:18:57 +08:00
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