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ef77ae7d6cae331a367602f05eb0882a7df4da37
godot/scene
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Rémi Verschelde ef77ae7d6c Merge pull request #74250 from daBlesr/bugfix-selection-signals-when-disabled-or-not-selectable
ItemList: Clarify distinction between disabled and selected in sending signals
2023-08-17 11:19:17 +02:00
..
2d
Merge pull request #80658 from Sch1nken/tilemap-erase-scenes
2023-08-16 09:18:11 +02:00
3d
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
animation
Improve and clarify paused Tweens
2023-07-25 13:29:30 +02:00
audio
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request #74250 from daBlesr/bugfix-selection-signals-when-disabled-or-not-selectable
2023-08-17 11:19:17 +02:00
main
Merge pull request #80673 from YeldhamDev/give_me_my_windows!
2023-08-16 16:56:31 +02:00
resources
Enabled missing Tree title button font and font size theme settings.
2023-08-16 08:10:31 -05:00
theme
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Merge pull request #79288 from BastiaanOlij/custom_texture_api
2023-07-26 18:40:01 +02:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
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