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f3542ff8381fe7e67f39ff004d98c5b40f331fed
godot/scene
History
Ricardo Pérez f3542ff838 Wrong use of | instead of ||
2015-05-04 19:54:17 +02:00
..
2d
-new collision layer & mask system for 2D, for more flexible collision masking
2015-05-03 16:47:21 -03:00
3d
same fixes to 3D navmesh..
2015-05-02 17:39:29 -03:00
animation
-Fixes from source code analyzizer, closes #1768
2015-05-01 10:44:08 -03:00
audio
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
gui
Wrong use of | instead of ||
2015-05-04 19:54:17 +02:00
io
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
main
-fix timer behavior described, closes #1455
2015-05-01 11:44:02 -03:00
resources
-Fixes from source code analyzizer, closes #1768
2015-05-01 10:44:08 -03:00
register_scene_types.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
register_scene_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
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