Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-04-28 22:22:03 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
f3dfd4bf332a0d72f56212465361a13dcf04a261
godot/editor/debugger/debug_adapter
History
Rémi Verschelde 005e054245 Remove unused includes in editor with clangd-tidy
Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
..
debug_adapter_parser.cpp
Remove unused includes in editor with clangd-tidy
2026-03-15 20:47:05 +01:00
debug_adapter_parser.h
Merge pull request #109637 from van800/shakhov/dap
2025-10-24 11:23:05 -05:00
debug_adapter_protocol.cpp
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
2026-03-04 16:23:23 +01:00
debug_adapter_protocol.h
Move RuntimeNodeSelect to its own files
2026-01-29 11:02:25 -03:00
debug_adapter_server.cpp
LSP: log startup Errors
2026-03-01 09:56:49 +01:00
debug_adapter_server.h
Remove unused private variables in godot/editor
2025-12-07 02:55:08 -08:00
debug_adapter_types.h
DAP: Enable showing errors to users, previously they were hardcoded to 'showUser = false', this sets it to 'true'. fixes #112965
2025-11-19 21:10:08 +01:00
SCsub
…
Powered by Gitea Version: 1.25.4 Page: 2138ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API