Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-02-14 14:45:56 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
f50d7fa1e8ed5fb2e074624c19262b5376ea1cac
godot/modules/fbx
History
Thaddeus Crews b17aa3343a Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
..
doc_classes
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-30 23:42:11 +02:00
editor
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
…
fbx_document.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
fbx_document.h
Implement naming version system for FBX and Blend importers like glTF
2025-06-10 09:42:54 -07:00
fbx_state.cpp
…
fbx_state.h
Core: Convert Pair/KeyValue to constexpr
2025-05-15 10:37:41 -05:00
register_types.cpp
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
Powered by Gitea Version: 1.25.4 Page: 1841ms Template: 34ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API