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f8ab79e68af20e18e1d868b64d6dfd0c429bc554
godot/editor/debugger
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Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
debug_adapter
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_debugger_inspector.cpp
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editor_debugger_inspector.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_debugger_node.cpp
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editor_debugger_node.h
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editor_debugger_server.cpp
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editor_debugger_server.h
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editor_debugger_tree.cpp
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editor_debugger_tree.h
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editor_network_profiler.cpp
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editor_network_profiler.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_performance_profiler.cpp
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editor_performance_profiler.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_profiler.cpp
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editor_profiler.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_visual_profiler.cpp
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editor_visual_profiler.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
script_editor_debugger.cpp
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script_editor_debugger.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
SCsub
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