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godot/scene
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Franklin Sobrinho 5c3c87206b Fix TreeItem range editing by dragging on the inspector
2016-07-04 12:14:49 -03:00
..
2d
Properly deliver localized coordinates when passing gui events through parents, closes #4215
2016-06-27 10:00:36 -03:00
3d
make property not be applied in skeleton if not inside tree. This will eventually e changed. Fixes #5205
2016-06-29 18:39:29 -03:00
animation
Revert "Added toggle for loop interpolation based on adolson's code"
2016-06-26 23:45:18 +02:00
audio
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00
gui
Fix TreeItem range editing by dragging on the inspector
2016-07-04 12:14:49 -03:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
Fixed the order of input, reverts #4384, closes #5361
2016-07-01 11:42:09 -03:00
resources
Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289
2016-06-30 18:43:47 -03:00
register_scene_types.cpp
Drop fully commented-out files
2016-06-18 20:23:49 +02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
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