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feb4e5ed2cb463e0a2dde12d38681b346f7e0b3c
godot/modules/csg
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Rémi Verschelde d55e335026 Merge pull request #44718 from hoontee/fix-44713
Properly handle empty CSGShapes
2020-12-27 11:37:36 +01:00
..
doc_classes
Reference the online documentation in collision layer/mask properties
2020-08-03 13:58:51 +02:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
config.py
Merge pull request #37436 from akien-mga/doc-node-renames
2020-03-30 20:32:11 +02:00
csg_gizmos.cpp
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
2020-12-04 19:34:50 -05:00
csg_gizmos.h
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
2020-12-04 19:34:50 -05:00
csg_shape.cpp
Merge pull request #44718 from hoontee/fix-44713
2020-12-27 11:37:36 +01:00
csg_shape.h
Add override keywords.
2020-07-10 13:56:54 +01:00
csg.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
csg.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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