fix: scene scripts and asset restore
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@@ -53,7 +53,7 @@ void Init() {
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// === Create Cube with Outline ===
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cube = ECS::CreateEntity();
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ECS::AddTransform(cube, -1.5, 0.5, 0.0);
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ECS::AddSprite(cube, cubeModel, 0xFFFFFFFF, 0.0);
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ECS::AddModelRenderer(cube, cubeModel, 0xFFFFFFFF, 0.0);
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ECS::AddMaterial(cube, redMaterial);
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ECS::AddTag(cube, "Cube");
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ECS::AddVelocity(cube, 0.0, 0.0, 0.0, 1.0); // rotating
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@@ -64,7 +64,7 @@ void Init() {
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// === Create Sphere ===
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sphere = ECS::CreateEntity();
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ECS::AddTransform(sphere, 1.5, 0.5, 0.0);
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ECS::AddSprite(sphere, sphereModel, 0xFFFFFFFF, 0.0);
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ECS::AddModelRenderer(sphere, sphereModel, 0xFFFFFFFF, 0.0);
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ECS::AddMaterial(sphere, blueMaterial);
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ECS::AddTag(sphere, "Sphere");
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ECS::AddVelocity(sphere, 0.5, 0.0, 0.2, 0.5); // moving and rotating
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