#include "update.as" void Draw() { Draw::FPS(10, 10); Draw::Text(format("Hello from AngelScript - at x {} and y {}", int(x), int(y)), int(x), int(y), 20, 0xFF0000FF); Draw::Rectangle(300, 200, 200, 100, 0x00FF00FF); Draw::Pixel(250, 200, 0x0000FFFF); Draw::Line(int(x), int(y), 400, 300, 0xFFFF00FF); Draw::Circle(600, 400, 50.0f, 0xFF00FFFF); Texture::Draw(tex, int(ix), int(iy), 0xFFFFFFFF); }