update solution filters

This commit is contained in:
turanszkij
2016-08-06 18:10:42 +02:00
parent d61e33d8c5
commit 00f00760bd
@@ -37,9 +37,6 @@
<Filter Include="ENGINE\Network">
<UniqueIdentifier>{c5d86df2-c519-488e-a98a-ba1eab3d19c3}</UniqueIdentifier>
</Filter>
<Filter Include="ENGINE\Graphics\ResourceMapping">
<UniqueIdentifier>{042fbecf-7b1e-4c61-9b93-f3e5ca541b99}</UniqueIdentifier>
</Filter>
<Filter Include="ENGINE\Audio">
<UniqueIdentifier>{76f7fa22-7992-4b49-b4d2-cc24be672869}</UniqueIdentifier>
</Filter>
@@ -58,6 +55,9 @@
<Filter Include="ENGINE\Tools">
<UniqueIdentifier>{5ac4a1c9-91a8-4d52-9cd6-6139a848a2f3}</UniqueIdentifier>
</Filter>
<Filter Include="ENGINE\Graphics\GPUMapping">
<UniqueIdentifier>{042fbecf-7b1e-4c61-9b93-f3e5ca541b99}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(MSBuildThisFileDirectory)LUA\lapi.h">
@@ -166,7 +166,7 @@
<Filter>ENGINE\Common</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)ConstantBufferMapping.h">
<Filter>ENGINE\Graphics\ResourceMapping</Filter>
<Filter>ENGINE\Graphics\GPUMapping</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)DeferredRenderableComponent.h">
<Filter>ENGINE\Components</Filter>
@@ -226,10 +226,10 @@
<Filter>ENGINE\Scripting\LuaBindings</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)SamplerMapping.h">
<Filter>ENGINE\Graphics\ResourceMapping</Filter>
<Filter>ENGINE\Graphics\GPUMapping</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)ResourceMapping.h">
<Filter>ENGINE\Graphics\ResourceMapping</Filter>
<Filter>ENGINE\Graphics\GPUMapping</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)wiFont_BindLua.h">
<Filter>ENGINE\Scripting\LuaBindings</Filter>