editor: emitter viscosity slider update; emitter_fluid asset update;

This commit is contained in:
Turánszki János
2022-01-12 10:31:08 +01:00
parent 9e8e6069c5
commit 0355104b8b
2 changed files with 1 additions and 1 deletions
Binary file not shown.
+1 -1
View File
@@ -640,7 +640,7 @@ void EmitterWindow::Create(EditorComponent* editor)
sph_p0_Slider.SetTooltip("Set the SPH parameter: reference density");
AddWidget(&sph_p0_Slider);
sph_e_Slider.Create(0.1f, 100.0f, 1.0f, 100000, "SPH Viscosity (e): ");
sph_e_Slider.Create(0, 10, 1.0f, 100000, "SPH Viscosity (e): ");
sph_e_Slider.SetSize(XMFLOAT2(360, itemheight));
sph_e_Slider.SetPos(XMFLOAT2(x, y += step));
sph_e_Slider.OnSlide([&](wi::gui::EventArgs args) {