another big refactor: wiLoader -> wiSceneComponents with proper namespace

This commit is contained in:
turanszkij
2018-08-18 15:03:25 +01:00
parent 7d48089234
commit 03dccc024b
63 changed files with 714 additions and 609 deletions
+6 -3
View File
@@ -1,6 +1,9 @@
#pragma once
struct Object;
namespace wiSceneComponents
{
struct Object;
}
class wiGUI;
class wiWindow;
@@ -16,9 +19,9 @@ public:
ObjectWindow(wiGUI* gui);
~ObjectWindow();
void SetObject(Object* obj);
void SetObject(wiSceneComponents::Object* obj);
Object* object;
wiSceneComponents::Object* object;
wiGUI* GUI;