shader buildtask fix

This commit is contained in:
Turanszki Janos
2019-07-11 21:01:04 +01:00
parent 88faa062e7
commit 0b9134f941
2 changed files with 4 additions and 2 deletions
+2 -1
View File
@@ -14,7 +14,8 @@ outputdir = "hlsl6"
## First, set error log output:
file.write("2>build_HLSL6_errors.log cls \n")
## Then, ensure that we have the optuput directory:
## Then, ensure that we have the output directory:
file.write("mkdir WickedEngine\shaders \n")
file.write("cd WickedEngine\shaders \n")
file.write("mkdir " + outputdir + "\n")
file.write("cd .. \n")
+2 -1
View File
@@ -14,7 +14,8 @@ outputdir = "spirv"
## First, set error log output:
file.write("2>build_SPIRV_errors.log cls \n")
## Then, ensure that we have the optuput directory:
## Then, ensure that we have the output directory:
file.write("mkdir WickedEngine\shaders \n")
file.write("cd WickedEngine\shaders \n")
file.write("mkdir " + outputdir + "\n")
file.write("cd .. \n")