A few more Visual Studio Code/Codium changes (#462)

* Edited the `wicked-engine.sh` shebang

* Changed the shebang shell to `sh`

* Wrote the `settings.json` file and made build changes.

- The `settings.json` file contains various options to filter out
directories.
- The `tasks.json` file is a bit cleaner now.

* Removed the `settings.json` file
This commit is contained in:
Molasses
2022-06-14 10:36:00 +02:00
committed by GitHub
parent 30076cf42c
commit 10dd79cf5e
2 changed files with 8 additions and 5 deletions
+3
View File
@@ -218,3 +218,6 @@ ModelManifest.xml
*.cso
*.wishadermeta
wiShaderdump.h
# vscode
.vscode/settings.json
+5 -5
View File
@@ -4,8 +4,8 @@
{
"label": "Build Debug",
"type": "shell",
"command": "cmake -B build -DCMAKE_BUILD_TYPE=Debug; cd build; make -j`nproc`",
"problemMatcher": ["gcc"],
"command": "cmake -B Build -DCMAKE_BUILD_TYPE=Debug; cmake --build Build -j$(nproc)",
"problemMatcher": ["cmake"],
"group": {
"kind": "build"
}
@@ -13,8 +13,8 @@
{
"label": "Build Release",
"type": "shell",
"command": "cmake -B build -DCMAKE_BUILD_TYPE=Release; cd build; make -j`nproc`",
"problemMatcher": ["gcc"],
"command": "cmake -B Build -DCMAKE_BUILD_TYPE=Release; cmake --build Build -j$(nproc)",
"problemMatcher": ["cmake"],
"group": {
"kind": "build",
"isDefault": true
@@ -24,7 +24,7 @@
"CMake": {
"cmake.configureOnOpen": true,
"cmake.buildDirectory": "${workspaceFolder}/build",
"cmake.buildDirectory": "${workspaceFolder}/Build",
"cmake.buildTask": true
}
}