linux: don't include languages folder because some version of linux can't open some files

This commit is contained in:
Turánszki János
2025-05-11 09:54:45 +02:00
parent aeb71baad4
commit 1192755617
4 changed files with 2 additions and 8 deletions
-2
View File
@@ -79,7 +79,6 @@ jobs:
mv build/Editor/WickedEngineEditor ./Editor_Linux
mv Editor/config.ini ./
mv Editor/startup.lua ./
mv Editor/languages ./
mv Editor/fonts ./
- name: Package Editor
@@ -87,7 +86,6 @@ jobs:
with:
name: Editor (Linux)
path: |
languages/
fonts/
config.ini
startup.lua
-2
View File
@@ -127,7 +127,6 @@ jobs:
mv build/Editor/WickedEngineEditor ./Editor_Linux
mv Editor/config.ini ./
mv Editor/startup.lua ./
mv Editor/languages ./
mv Editor/fonts ./
- name: Package Editor
@@ -135,7 +134,6 @@ jobs:
with:
name: Editor (Linux)
path: |
languages/
fonts/
config.ini
startup.lua
-2
View File
@@ -127,7 +127,6 @@ jobs:
mv build/Editor/WickedEngineEditor ./Editor_Linux
mv Editor/config.ini ./
mv Editor/startup.lua ./
mv Editor/languages ./
mv Editor/fonts ./
- name: Package Editor
@@ -135,7 +134,6 @@ jobs:
with:
name: Editor (Linux)
path: |
languages/
fonts/
config.ini
startup.lua
+2 -2
View File
@@ -39,7 +39,7 @@ add_custom_command(
TARGET WickedEngineEditor POST_BUILD
# Copy shader compiler library in the source folder
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${WICKED_ROOT_DIR}/WickedEngine/${LIB_DXCOMPILER} ${CMAKE_CURRENT_BINARY_DIR}
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/languages ${CMAKE_CURRENT_BINARY_DIR}/languages
#COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/languages ${CMAKE_CURRENT_BINARY_DIR}/languages
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/fonts ${CMAKE_CURRENT_BINARY_DIR}/fonts
)
@@ -51,7 +51,7 @@ install(TARGETS WickedEngineEditor RUNTIME DESTINATION ${EDITOR_INSTALL_FOLDER})
# install editor assets
install(DIRECTORY
"${CMAKE_CURRENT_SOURCE_DIR}/languages"
#"${CMAKE_CURRENT_SOURCE_DIR}/languages"
"${CMAKE_CURRENT_SOURCE_DIR}/fonts"
DESTINATION ${EDITOR_INSTALL_FOLDER})
# optional .ini .ico .lua