removed old class diagram

This commit is contained in:
turanszkij
2018-10-01 10:26:30 +01:00
parent c0f243188c
commit 192ec7befd
3 changed files with 0 additions and 286 deletions
-278
View File
@@ -1,278 +0,0 @@
[MainComponent
|activeComponent : RenderableComponent
|setWindow(window_type window)
run()
virtual Initialize()
virtual Update(float dt)
virtual FixedUpdate()
virtual Render()
virtual Compose()]
[<abstract>RenderableComponent
|Content : wiResourceManager
onStart : function<void()>
onStop : function<void()>
|virtual Initialize()
virtual Load()
virtual Unload()
virtual Start()
virtual Stop()
virtual FixedUpdate()
virtual Update(float dt)
virtual Render()
virtual Compose()]
[Renderable2DComponent
|...]
[Renderable3DComponent
|[Collection of functions to get/set/enable postprocess parameters]]
[ForwardRenderableComponent]
[TiledForwardRenderableComponent]
[DeferredRenderableComponent]
[LoadingScreenComponent
|addLoadingFunction(function<void()>)
addLoadingComponent(RenderableComponent)
onFinished(function<void()>)
getPercentageComplete()
isActive()]
[wiGUI]
[<abstract>wiWidget]
[wiLabel]
[wiButton]
[wiCheckBox]
[wiSlider]
[wiWindow]
[wiColorPicker]
[<abstract>GraphicsDevice
|GetScreenWidth() : int
GetScreenHeight() : int
GetVSyncEnabled() : bool
SetVSyncEnabled(bool)
SetResolution(int width, int height)
ResolutionChanged() : bool
GetFrameCount() : int
|[Collection of graphics API-agnostic rendering commands]]
[GraphicsDevice_DX11]
[GraphicsResources
|[Texture]
[GPUBuffer]
[Shader]
[GPUQuery]
[Etc...]]
[GraphicsDescriptors
|[TextureDesc]
[GPUBufferDesc]
[ViewPort]
[Etc...]]
[Transform
| ...]
[Mesh
| ...]
[MeshSubset
| ...]
[Object
| ...]
[Material
| ...]
[Armature
| ...]
[Action
|...]
[AnimationLayer
|...]
[Light
| ...]
[Camera
| ...]
[Scene
|models : vector<Model>
worldInfo : WorldInfo
environmentProbes : list<EnvironmentProbes]
[EnvironmentProbe
| ...]
[WorldInfo
|horizon : float4
zenith : float4
ambient : float4
fogSEH : float4
water : plane4]
[Wind
|direction : vector3
randomness : float
waveSize : float]
[Decal
| ...]
[wiSPTree
|GetVisible(params)
Sort(params)]
[<instance>wiRenderer
|static scene : Scene
static cam : Camera
...
|static FixedUpdate()
static UpdatePerFrameData(float dt)
static UpdateRenderData(GRAPHICSTHREAD)
static OcclusionCulling_Render(GRAPHICSTHREAD)
static OcclusionCulling_Read(GRAPHICSTHREAD)
static ReloadShaders(string path)
static DrawWorld(params, GRAPHICSTHREAD)
static DrawWorldTransparent(params, GRAPHICSTHREAD)
static DrawForShadowMap(GRAPHICSTHREAD)
...
static ResolveMSAADepthBuffer(params)
static GenerateMipChain(params)
...
static Pick(params)
static LoadModel(params)
...]
[wiImage
|Draw(wiImageEffects, GRAPHICSTHREAD)]
[wiFont
|Draw(wiFontProps, GRAPHICSTHREAD, scissorRect)]
[<abstract>wiSound
|Load(string fileName)
Play(int delay = 0) : HRESULT
Stop()]
[wiSoundEffect
|static SetVolume(float)
static GetVolume() : float]
[wiMusic
|static SetVolume(float)
static GetVolume() : float]
[<instance>wiInputManager
|addXInput(wiXInput)
addDirectInput(wiDirectInput)
addRawInput(wiRawInput)
down(params) : bool
press(params) : bool
hold(params) : bool
getpointer() : float4
setPointer(float4)
hidepointer(bool)
getTouches() : vector<Touch>]
[wiDirectInput]
[wiXInput]
[wiRawInput]
[<instance>wiResourceManager
|static GetGlobal() : wiResourceManager
static GetShaderManager() : wiResourceManager
get(params) : Resource
add(params)
del(params)
CleanUp()]
[<abstract>wiNetwork]
[wiClient
| ...]
[wiServer
| ...]
[<abstract>wiPHYSICS
|virtual Update(float dt)
virtual MarkForRead()
virtual UnMarkForRead()
virtual MarkForWrite()
virtual UnMarkForWrite()
virtual ClearWorld()
virtual CleanUp()
virtual addWind(vector3 wind)
virtual addBox(params)
virtual addSphere(params)
virtual addCapsule(params)
virtual addConvexHull(params)
virtual addTriangleMesh(params)
virtual addSoftBodyTriangleMesh(params)
virtual connectVerticesToSoftBody(params)
virtual connectSoftBodyToVertices(params)
virtual transformBody(params)
virtual getObject(int index) : PhysicsTransform
virtual registerObject(Object)]
[wiBULLET]
[MainComponent]+->1[RenderableComponent]
[RenderableComponent]<:--[Renderable2DComponent]
[Renderable2DComponent]<:-[LoadingScreenComponent]
[Renderable2DComponent]<:-[Renderable3DComponent]
[Renderable3DComponent]<:-[ForwardRenderableComponent]
[Renderable3DComponent]<:-[TiledForwardRenderableComponent]
[Renderable3DComponent]<:-[DeferredRenderableComponent]
[wiGUI]-->[wiInputManager]
[wiGUI]<--[wiWidget]
[wiGUI]+->0..*[wiWidget]
[Renderable2DComponent]+->1[wiGUI]
[wiWidget]<:-[wiLabel]
[wiWidget]<:-[wiButton]
[wiWidget]<:-[wiCheckBox]
[wiWidget]<:-[wiSlider]
[wiWidget]<:-[wiComboBox]
[wiWidget]<:-[wiWindow]
[wiWindow]<:-[wiColorPicker]
[wiWidget]-:>[Transform]
[GraphicsDevice]<--[wiRenderer]
[GraphicsDevice]<--[wiImage]
[GraphicsDevice]<--[wiFont]
[GraphicsResources] friend - [GraphicsDevice]
[GraphicsResources]-->[GraphicsDescriptors]
[GraphicsDevice]<--[wiResourceManager]
[GraphicsDevice]<:--[GraphicsDevice_DX11]
[Scene]+->0..*[Model]
[Scene]+->1[WorldInfo]
[Scene]+->1[Wind]
[Scene]+->0..*[EnvironmentProbe]
[Model]+->0..*[Mesh]
[Model]+->0..*[Object]
[Model]+->0..*[Material]
[Model]+->0..*[Armature]
[Armature]+->0..*[Bone]
[Armature]+->0..*[Action]
[Armature]+->0..*[AnimationLayer]
[Model]+->0..*[Light]
[Model]+->0..*[Camera]
[Model]+->0..*[EnvironmentProbe]
[Model]+->0..*[Decal]
[Model]-:>[Transform]
[Object]-:>[Transform]
[Armature]-:>[Transform]
[Bone]-:>[Transform]
[Decal]-:>[Transform]
[Camera]-:>[Transform]
[EnvironmentProbe]-:>[Transform]
[Light]-:>[Transform]
[Object]+->0..1[Mesh]
[Mesh]+->0..*[MeshSubset]
[MeshSubset]+->1[Material]
[Mesh]+->0..1[Armature]
[wiRenderer]+->0..*[Scene]
[wiRenderer]+->1[wiSPTree]
[wiRenderer]+->1[GraphicsDevice]
[wiRenderer]+->1[wiPHYSICS]
[wiImage]<--[MainComponent]
[wiImage]<--[Renderable2DComponent]
[wiFont]<--[MainComponent]
[wiFont]<--[Renderable2DComponent]
[wiRenderer]<--[Renderable3DComponent]
[wiSound]<--[wiResourceManager]
[wiSound]<:--[wiSoundEffect]
[wiSound]<:--[wiMusic]
[wiInputManager]<-[wiDirectInput]
[wiInputManager]<-[wiXInput]
[wiInputManager]<-[wiRawInput]
[wiNetwork]<:--[wiServer]
[wiNetwork]<:--[wiClient]
[wiPHYSICS]<:--[wiBULLET]
[wiPHYSICS]<:--[wiHAVOK (PRIVATE)]
@@ -710,7 +710,6 @@
<ClCompile Include="$(MSBuildThisFileDirectory)wiXInput.cpp" />
</ItemGroup>
<ItemGroup>
<Image Include="$(MSBuildThisFileDirectory)..\Documentation\classdiagram.png" />
<Image Include="$(MSBuildThisFileDirectory)..\Documentation\information_sheet.png" />
<Image Include="$(MSBuildThisFileDirectory)..\Documentation\orderofexecution.png" />
<Image Include="$(MSBuildThisFileDirectory)fonts\default_font.dds">
@@ -718,7 +717,6 @@
</Image>
</ItemGroup>
<ItemGroup>
<Text Include="$(MSBuildThisFileDirectory)..\Documentation\classdiagram.txt" />
<Text Include="$(MSBuildThisFileDirectory)..\features.txt" />
<Text Include="$(MSBuildThisFileDirectory)..\LICENSE.txt" />
<Text Include="$(MSBuildThisFileDirectory)..\other_licenses.txt" />
@@ -1939,9 +1939,6 @@
<Image Include="$(MSBuildThisFileDirectory)fonts\default_font.dds">
<Filter>fonts</Filter>
</Image>
<Image Include="$(MSBuildThisFileDirectory)..\Documentation\classdiagram.png">
<Filter>Documentation</Filter>
</Image>
<Image Include="$(MSBuildThisFileDirectory)..\Documentation\orderofexecution.png">
<Filter>Documentation</Filter>
</Image>
@@ -1954,9 +1951,6 @@
<Text Include="$(MSBuildThisFileDirectory)ArchiveVersionHistory.txt" />
<Text Include="$(MSBuildThisFileDirectory)..\other_licenses.txt" />
<Text Include="$(MSBuildThisFileDirectory)..\LICENSE.txt" />
<Text Include="$(MSBuildThisFileDirectory)..\Documentation\classdiagram.txt">
<Filter>Documentation</Filter>
</Text>
</ItemGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)..\README.md" />