editor fix
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@@ -75,6 +75,7 @@ public:
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const XMFLOAT4 selectionColor2 = XMFLOAT4(0, 1, 0.6f, 0.35f);
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wi::Color inactiveEntityColor = wi::Color::fromFloat4(XMFLOAT4(1, 1, 1, 0.5f));
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wi::Color hoveredEntityColor = wi::Color::fromFloat4(XMFLOAT4(1, 1, 1, 1));
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wi::Color backgroundEntityColor = wi::Color::Black();
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wi::graphics::Texture editor_depthbuffer;
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