don't crash when calling OverrideWehicleWheelTransforms with invalid physics scene

This commit is contained in:
Turánszki János
2025-03-25 09:16:17 +01:00
parent f1ce71c533
commit 26c9fc3eaf
+2
View File
@@ -2586,6 +2586,8 @@ namespace wi::physics
void OverrideWehicleWheelTransforms(wi::scene::Scene& scene)
{
if (scene.physics_scene == nullptr)
return;
if (!IsSimulationEnabled())
return;
PhysicsScene& physics_scene = GetPhysicsScene(scene);