fixed missing embedded shaders
This commit is contained in:
@@ -29,6 +29,9 @@ wi::vector<ShaderEntry> shaders = {
|
||||
{"generateMIPChain3DCS_unorm4", wi::graphics::ShaderStage::CS},
|
||||
{"generateMIPChain2DCS_float4", wi::graphics::ShaderStage::CS},
|
||||
{"generateMIPChain2DCS_unorm4", wi::graphics::ShaderStage::CS},
|
||||
{"blockcompressCS_BC1", wi::graphics::ShaderStage::CS},
|
||||
{"blockcompressCS_BC3", wi::graphics::ShaderStage::CS},
|
||||
{"blockcompressCS_BC5", wi::graphics::ShaderStage::CS},
|
||||
{"blur_gaussian_float4CS", wi::graphics::ShaderStage::CS},
|
||||
{"bloomseparateCS", wi::graphics::ShaderStage::CS},
|
||||
{"depthoffield_mainCS", wi::graphics::ShaderStage::CS},
|
||||
|
||||
Reference in New Issue
Block a user