fix: added missing serialization for eye rotation parameters
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@@ -1644,6 +1644,8 @@ namespace wi::scene
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archive >> default_look_direction;
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archive >> head_rotation_max;
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archive >> head_rotation_speed;
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archive >> eye_rotation_max;
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archive >> eye_rotation_speed;
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for (auto& entity : bones)
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{
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@@ -1656,6 +1658,8 @@ namespace wi::scene
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archive << default_look_direction;
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archive << head_rotation_max;
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archive << head_rotation_speed;
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archive << eye_rotation_max;
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archive << eye_rotation_speed;
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for (auto& entity : bones)
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{
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