dx12 upgrade to root signature 1.1
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@@ -2869,7 +2869,7 @@ void RenderMeshes(
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uint32_t stencilRef = CombineStencilrefs(engineStencilRef, userStencilRef);
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device->BindStencilRef(stencilRef, cmd);
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if (renderPass != RENDERPASS_DEPTHONLY) // depth only alpha test will be full res
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if (renderPass != RENDERPASS_DEPTHONLY && renderPass != RENDERPASS_VOXELIZE) // depth only alpha test will be full res
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{
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device->BindShadingRate(material.shadingRate, cmd);
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}
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@@ -9,7 +9,7 @@ namespace wiVersion
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// minor features, major updates, breaking compatibility changes
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const int minor = 51;
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// minor bug fixes, alterations, refactors, updates
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const int revision = 28;
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const int revision = 29;
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const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);
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