fighting game sample fix
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@@ -43,7 +43,6 @@ local function Character(face, skin_color, shirt_color, hair_color, shoe_color)
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sprite_hpbar_pattern = Sprite(),
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sprite_hpbar_pattern2 = Sprite(),
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sprite_hpbar_border = Sprite(),
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controller_feedback = ControllerFeedback(),
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face = 1, -- face direction (X)
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request_face = 1, -- the suggested facing of this player, it might not be the actual facing if the player haven't been able to turn yet (for example an other action hasn't finished yet)
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position = Vector(), -- the absolute position of this player in the world, a 2D Vector
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